Flutter Engine
The Flutter Engine
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#include "impeller/entity/contents/contents.h"
#include "impeller/entity/entity.h"
#include "impeller/geometry/rect.h"
Go to the source code of this file.
Classes | |
struct | impeller::ClipCoverageLayer |
class | impeller::EntityPassClipStack |
A class that tracks all clips that have been recorded in the current entity pass stencil. More... | |
struct | impeller::EntityPassClipStack::ReplayResult |
struct | impeller::EntityPassClipStack::ClipStateResult |
Namespaces | |
namespace | impeller |