8 paint.setAntiAlias(
true);
10 matrix.setRotate(45, 128, 128);
11 SkRect bounds = {40, 50, 190, 200};
12 matrix.mapRect(&bounds);
constexpr SkColor SK_ColorGRAY
constexpr SkColor SK_ColorRED
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
void drawRect(const SkRect &rect, const SkPaint &paint)
void concat(const SkMatrix &matrix)
#define REG_FIDDLE(NAME, W, H, TEXT, I)