9 float textSizes[] = { 12, 18, 24, 36 };
10 for (
auto size: textSizes ) {
17 for (
auto size: textSizes ) {
18 float scale = size / 12.f;
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
void translate(SkScalar dx, SkScalar dy)
void scale(SkScalar sx, SkScalar sy)
void drawString(const char str[], SkScalar x, SkScalar y, const SkFont &font, const SkPaint &paint)
sk_sp< SkTypeface > matchFamilyStyle(const char familyName[], const SkFontStyle &) const
void setSize(SkScalar textSize)
sk_sp< SkFontMgr > fontMgr
#define REG_FIDDLE(NAME, W, H, TEXT, I)