Flutter Engine
The Flutter Engine
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#include <memory>
#include "flutter/fml/concurrent_message_loop.h"
#include "flutter/fml/mapping.h"
#include "flutter/fml/unique_fd.h"
#include "fml/thread.h"
#include "impeller/base/backend_cast.h"
#include "impeller/core/formats.h"
#include "impeller/renderer/backend/vulkan/command_pool_vk.h"
#include "impeller/renderer/backend/vulkan/device_holder_vk.h"
#include "impeller/renderer/backend/vulkan/driver_info_vk.h"
#include "impeller/renderer/backend/vulkan/pipeline_library_vk.h"
#include "impeller/renderer/backend/vulkan/queue_vk.h"
#include "impeller/renderer/backend/vulkan/sampler_library_vk.h"
#include "impeller/renderer/backend/vulkan/shader_library_vk.h"
#include "impeller/renderer/capabilities.h"
#include "impeller/renderer/command_queue.h"
#include "impeller/renderer/context.h"
Go to the source code of this file.
Classes | |
class | impeller::ContextVK |
struct | impeller::ContextVK::Settings |
Namespaces | |
namespace | impeller |
Functions | |
bool | impeller::HasValidationLayers () |