Flutter Engine
The Flutter Engine
|
#include <context_vk.h>
Classes | |
struct | Settings |
Public Member Functions | |
uint64_t | GetHash () const |
~ContextVK () override | |
BackendType | GetBackendType () const override |
Get the graphics backend of an Impeller context. More... | |
std::string | DescribeGpuModel () const override |
bool | IsValid () const override |
Determines if a context is valid. If the caller ever receives an invalid context, they must discard it and construct a new context. There is no recovery mechanism to repair a bad context. More... | |
std::shared_ptr< Allocator > | GetResourceAllocator () const override |
Returns the allocator used to create textures and buffers on the device. More... | |
std::shared_ptr< ShaderLibrary > | GetShaderLibrary () const override |
Returns the library of shaders used to specify the programmable stages of a pipeline. More... | |
std::shared_ptr< SamplerLibrary > | GetSamplerLibrary () const override |
Returns the library of combined image samplers used in shaders. More... | |
std::shared_ptr< PipelineLibrary > | GetPipelineLibrary () const override |
Returns the library of pipelines used by render or compute commands. More... | |
std::shared_ptr< CommandBuffer > | CreateCommandBuffer () const override |
Create a new command buffer. Command buffers can be used to encode graphics, blit, or compute commands to be submitted to the device. More... | |
const std::shared_ptr< const Capabilities > & | GetCapabilities () const override |
Get the capabilities of Impeller context. All optionally supported feature of the platform, client-rendering API, and device can be queried using the Capabilities . More... | |
const std::shared_ptr< YUVConversionLibraryVK > & | GetYUVConversionLibrary () const |
void | Shutdown () override |
Force all pending asynchronous work to finish. This is achieved by deleting all owned concurrent message loops. More... | |
void | SetOffscreenFormat (PixelFormat pixel_format) |
template<typename T > | |
bool | SetDebugName (T handle, std::string_view label) const |
std::shared_ptr< DeviceHolderVK > | GetDeviceHolder () const |
vk::Instance | GetInstance () const |
const vk::Device & | GetDevice () const |
const std::unique_ptr< DriverInfoVK > & | GetDriverInfo () const |
const std::shared_ptr< fml::ConcurrentTaskRunner > | GetConcurrentWorkerTaskRunner () const |
std::shared_ptr< SurfaceContextVK > | CreateSurfaceContext () |
const std::shared_ptr< QueueVK > & | GetGraphicsQueue () const |
vk::PhysicalDevice | GetPhysicalDevice () const |
std::shared_ptr< FenceWaiterVK > | GetFenceWaiter () const |
std::shared_ptr< ResourceManagerVK > | GetResourceManager () const |
std::shared_ptr< CommandPoolRecyclerVK > | GetCommandPoolRecycler () const |
std::shared_ptr< DescriptorPoolRecyclerVK > | GetDescriptorPoolRecycler () const |
std::shared_ptr< CommandQueue > | GetCommandQueue () const override |
Return the graphics queue for submitting command buffers. More... | |
std::shared_ptr< GPUTracerVK > | GetGPUTracer () const |
void | RecordFrameEndTime () const |
void | InitializeCommonlyUsedShadersIfNeeded () const override |
Public Member Functions inherited from impeller::Context | |
virtual | ~Context () |
Destroys an Impeller context. More... | |
virtual BackendType | GetBackendType () const =0 |
Get the graphics backend of an Impeller context. More... | |
virtual std::string | DescribeGpuModel () const =0 |
virtual bool | IsValid () const =0 |
Determines if a context is valid. If the caller ever receives an invalid context, they must discard it and construct a new context. There is no recovery mechanism to repair a bad context. More... | |
virtual const std::shared_ptr< const Capabilities > & | GetCapabilities () const =0 |
Get the capabilities of Impeller context. All optionally supported feature of the platform, client-rendering API, and device can be queried using the Capabilities . More... | |
virtual bool | UpdateOffscreenLayerPixelFormat (PixelFormat format) |
virtual std::shared_ptr< Allocator > | GetResourceAllocator () const =0 |
Returns the allocator used to create textures and buffers on the device. More... | |
virtual std::shared_ptr< ShaderLibrary > | GetShaderLibrary () const =0 |
Returns the library of shaders used to specify the programmable stages of a pipeline. More... | |
virtual std::shared_ptr< SamplerLibrary > | GetSamplerLibrary () const =0 |
Returns the library of combined image samplers used in shaders. More... | |
virtual std::shared_ptr< PipelineLibrary > | GetPipelineLibrary () const =0 |
Returns the library of pipelines used by render or compute commands. More... | |
virtual std::shared_ptr< CommandBuffer > | CreateCommandBuffer () const =0 |
Create a new command buffer. Command buffers can be used to encode graphics, blit, or compute commands to be submitted to the device. More... | |
virtual std::shared_ptr< CommandQueue > | GetCommandQueue () const =0 |
Return the graphics queue for submitting command buffers. More... | |
virtual void | Shutdown ()=0 |
Force all pending asynchronous work to finish. This is achieved by deleting all owned concurrent message loops. More... | |
virtual void | StoreTaskForGPU (const std::function< void()> &task) |
virtual void | InitializeCommonlyUsedShadersIfNeeded () const |
Static Public Member Functions | |
static size_t | ChooseThreadCountForWorkers (size_t hardware_concurrency) |
static std::shared_ptr< ContextVK > | Create (Settings settings) |
template<typename T > | |
static bool | SetDebugName (const vk::Device &device, T handle, std::string_view label) |
Static Public Member Functions inherited from impeller::BackendCast< ContextVK, Context > | |
static ContextVK & | Cast (Context &base) |
static const ContextVK & | Cast (const Context &base) |
static ContextVK * | Cast (Context *base) |
static const ContextVK * | Cast (const Context *base) |
Additional Inherited Members | |
Public Types inherited from impeller::Context | |
enum class | BackendType { kMetal , kOpenGLES , kVulkan } |
Static Public Attributes inherited from impeller::Context | |
static constexpr int32_t | kMaxTasksAwaitingGPU = 10 |
Protected Member Functions inherited from impeller::Context | |
Context () | |
Protected Attributes inherited from impeller::Context | |
std::vector< std::function< void()> > | per_frame_task_ |
Definition at line 42 of file context_vk.h.
|
override |
Definition at line 127 of file context_vk.cc.
|
static |
Choose the number of worker threads the context_vk will create.
Visible for testing.
Definition at line 110 of file context_vk.cc.
Definition at line 100 of file context_vk.cc.
|
overridevirtual |
Create a new command buffer. Command buffers can be used to encode graphics, blit, or compute commands to be submitted to the device.
A command buffer can only be used on a single thread. Multi-threaded render, blit, or compute passes must create a new command buffer on each thread.
Implements impeller::Context.
Definition at line 502 of file context_vk.cc.
std::shared_ptr< SurfaceContextVK > impeller::ContextVK::CreateSurfaceContext | ( | ) |
Definition at line 534 of file context_vk.cc.
|
overridevirtual |
Implements impeller::Context.
Definition at line 478 of file context_vk.cc.
|
overridevirtual |
Get the graphics backend of an Impeller context.
This is useful for cases where a renderer needs to track and lookup backend-specific resources, like shaders or uniform layout information. It's not recommended to use this as a substitute for per-backend capability checking. Instead, check for specific capabilities via `GetCapabilities()`.
Context
. Implements impeller::Context.
Definition at line 134 of file context_vk.cc.
|
overridevirtual |
Get the capabilities of Impeller context. All optionally supported feature of the platform, client-rendering API, and device can be queried using the Capabilities
.
nullptr
for a valid context. Implements impeller::Context.
Definition at line 538 of file context_vk.cc.
std::shared_ptr< CommandPoolRecyclerVK > impeller::ContextVK::GetCommandPoolRecycler | ( | ) | const |
Definition at line 558 of file context_vk.cc.
|
overridevirtual |
Return the graphics queue for submitting command buffers.
Implements impeller::Context.
Definition at line 577 of file context_vk.cc.
const std::shared_ptr< fml::ConcurrentTaskRunner > impeller::ContextVK::GetConcurrentWorkerTaskRunner | ( | ) | const |
Definition at line 518 of file context_vk.cc.
std::shared_ptr< DescriptorPoolRecyclerVK > impeller::ContextVK::GetDescriptorPoolRecycler | ( | ) | const |
Definition at line 572 of file context_vk.cc.
const vk::Device & impeller::ContextVK::GetDevice | ( | ) | const |
Definition at line 513 of file context_vk.cc.
|
inline |
Definition at line 136 of file context_vk.h.
const std::unique_ptr< DriverInfoVK > & impeller::ContextVK::GetDriverInfo | ( | ) | const |
Definition at line 625 of file context_vk.cc.
std::shared_ptr< FenceWaiterVK > impeller::ContextVK::GetFenceWaiter | ( | ) | const |
Definition at line 550 of file context_vk.cc.
std::shared_ptr< GPUTracerVK > impeller::ContextVK::GetGPUTracer | ( | ) | const |
Definition at line 568 of file context_vk.cc.
const std::shared_ptr< QueueVK > & impeller::ContextVK::GetGraphicsQueue | ( | ) | const |
Definition at line 542 of file context_vk.cc.
|
inline |
Definition at line 67 of file context_vk.h.
vk::Instance impeller::ContextVK::GetInstance | ( | ) | const |
Definition at line 509 of file context_vk.cc.
vk::PhysicalDevice impeller::ContextVK::GetPhysicalDevice | ( | ) | const |
Definition at line 546 of file context_vk.cc.
|
overridevirtual |
Returns the library of pipelines used by render or compute commands.
nullptr
for a valid context. Implements impeller::Context.
Definition at line 498 of file context_vk.cc.
|
overridevirtual |
Returns the allocator used to create textures and buffers on the device.
nullptr
for a valid context. Implements impeller::Context.
Definition at line 486 of file context_vk.cc.
std::shared_ptr< ResourceManagerVK > impeller::ContextVK::GetResourceManager | ( | ) | const |
Definition at line 554 of file context_vk.cc.
|
overridevirtual |
Returns the library of combined image samplers used in shaders.
nullptr
for a valid context. Implements impeller::Context.
Definition at line 494 of file context_vk.cc.
|
overridevirtual |
Returns the library of shaders used to specify the programmable stages of a pipeline.
nullptr
for a valid context. Implements impeller::Context.
Definition at line 490 of file context_vk.cc.
const std::shared_ptr< YUVConversionLibraryVK > & impeller::ContextVK::GetYUVConversionLibrary | ( | ) | const |
Definition at line 621 of file context_vk.cc.
|
overridevirtual |
Run backend specific additional setup and create common shader variants.
This bootstrap is intended to improve the performance of several first frame benchmarks that are tracked in the flutter device lab. The workload includes initializing commonly used but not default shader variants, as well as forcing driver initialization.
Reimplemented from impeller::Context.
Definition at line 584 of file context_vk.cc.
|
overridevirtual |
Determines if a context is valid. If the caller ever receives an invalid context, they must discard it and construct a new context. There is no recovery mechanism to repair a bad context.
It is convention in Impeller to never return an invalid context from a call that returns an pointer to a context. The call implementation performs validity checks itself and return a null context instead of a pointer to an invalid context.
How a context goes invalid is backend specific. It could happen due to device loss, or any other unrecoverable error.
Implements impeller::Context.
Definition at line 482 of file context_vk.cc.
void impeller::ContextVK::RecordFrameEndTime | ( | ) | const |
|
inlinestatic |
Definition at line 113 of file context_vk.h.
|
inline |
Definition at line 108 of file context_vk.h.
void impeller::ContextVK::SetOffscreenFormat | ( | PixelFormat | pixel_format | ) |
Definition at line 473 of file context_vk.cc.
|
overridevirtual |
Force all pending asynchronous work to finish. This is achieved by deleting all owned concurrent message loops.
Implements impeller::Context.
Definition at line 522 of file context_vk.cc.