Flutter Engine
The Flutter Engine
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#include <surface_context_vk.h>
Public Member Functions | |
SurfaceContextVK (const std::shared_ptr< ContextVK > &parent) | |
~SurfaceContextVK () override | |
BackendType | GetBackendType () const override |
Get the graphics backend of an Impeller context. More... | |
std::string | DescribeGpuModel () const override |
bool | IsValid () const override |
Determines if a context is valid. If the caller ever receives an invalid context, they must discard it and construct a new context. There is no recovery mechanism to repair a bad context. More... | |
std::shared_ptr< Allocator > | GetResourceAllocator () const override |
Returns the allocator used to create textures and buffers on the device. More... | |
std::shared_ptr< ShaderLibrary > | GetShaderLibrary () const override |
Returns the library of shaders used to specify the programmable stages of a pipeline. More... | |
std::shared_ptr< SamplerLibrary > | GetSamplerLibrary () const override |
Returns the library of combined image samplers used in shaders. More... | |
std::shared_ptr< PipelineLibrary > | GetPipelineLibrary () const override |
Returns the library of pipelines used by render or compute commands. More... | |
std::shared_ptr< CommandBuffer > | CreateCommandBuffer () const override |
Create a new command buffer. Command buffers can be used to encode graphics, blit, or compute commands to be submitted to the device. More... | |
const std::shared_ptr< const Capabilities > & | GetCapabilities () const override |
Get the capabilities of Impeller context. All optionally supported feature of the platform, client-rendering API, and device can be queried using the Capabilities . More... | |
std::shared_ptr< CommandQueue > | GetCommandQueue () const override |
Return the graphics queue for submitting command buffers. More... | |
void | Shutdown () override |
Force all pending asynchronous work to finish. This is achieved by deleting all owned concurrent message loops. More... | |
bool | SetWindowSurface (vk::UniqueSurfaceKHR surface, const ISize &size) |
bool | SetSwapchain (std::shared_ptr< SwapchainVK > swapchain) |
std::unique_ptr< Surface > | AcquireNextSurface () |
void | UpdateSurfaceSize (const ISize &size) const |
Mark the current swapchain configuration as dirty, forcing it to be recreated on the next frame. More... | |
void | InitializeCommonlyUsedShadersIfNeeded () const override |
const vk::Device & | GetDevice () const |
const std::shared_ptr< ContextVK > & | GetParent () const |
Public Member Functions inherited from impeller::Context | |
virtual | ~Context () |
Destroys an Impeller context. More... | |
virtual BackendType | GetBackendType () const =0 |
Get the graphics backend of an Impeller context. More... | |
virtual std::string | DescribeGpuModel () const =0 |
virtual bool | IsValid () const =0 |
Determines if a context is valid. If the caller ever receives an invalid context, they must discard it and construct a new context. There is no recovery mechanism to repair a bad context. More... | |
virtual const std::shared_ptr< const Capabilities > & | GetCapabilities () const =0 |
Get the capabilities of Impeller context. All optionally supported feature of the platform, client-rendering API, and device can be queried using the Capabilities . More... | |
virtual bool | UpdateOffscreenLayerPixelFormat (PixelFormat format) |
virtual std::shared_ptr< Allocator > | GetResourceAllocator () const =0 |
Returns the allocator used to create textures and buffers on the device. More... | |
virtual std::shared_ptr< ShaderLibrary > | GetShaderLibrary () const =0 |
Returns the library of shaders used to specify the programmable stages of a pipeline. More... | |
virtual std::shared_ptr< SamplerLibrary > | GetSamplerLibrary () const =0 |
Returns the library of combined image samplers used in shaders. More... | |
virtual std::shared_ptr< PipelineLibrary > | GetPipelineLibrary () const =0 |
Returns the library of pipelines used by render or compute commands. More... | |
virtual std::shared_ptr< CommandBuffer > | CreateCommandBuffer () const =0 |
Create a new command buffer. Command buffers can be used to encode graphics, blit, or compute commands to be submitted to the device. More... | |
virtual std::shared_ptr< CommandQueue > | GetCommandQueue () const =0 |
Return the graphics queue for submitting command buffers. More... | |
virtual void | Shutdown ()=0 |
Force all pending asynchronous work to finish. This is achieved by deleting all owned concurrent message loops. More... | |
virtual void | StoreTaskForGPU (const std::function< void()> &task) |
virtual void | InitializeCommonlyUsedShadersIfNeeded () const |
Additional Inherited Members | |
Public Types inherited from impeller::Context | |
enum class | BackendType { kMetal , kOpenGLES , kVulkan } |
Static Public Member Functions inherited from impeller::BackendCast< SurfaceContextVK, Context > | |
static SurfaceContextVK & | Cast (Context &base) |
static const SurfaceContextVK & | Cast (const Context &base) |
static SurfaceContextVK * | Cast (Context *base) |
static const SurfaceContextVK * | Cast (const Context *base) |
Static Public Attributes inherited from impeller::Context | |
static constexpr int32_t | kMaxTasksAwaitingGPU = 10 |
Protected Member Functions inherited from impeller::Context | |
Context () | |
Protected Attributes inherited from impeller::Context | |
std::vector< std::function< void()> > | per_frame_task_ |
For Vulkan, there is both a ContextVK that implements Context and a SurfaceContextVK that also implements Context and takes a ContextVK as its parent. There is a one to many relationship between ContextVK and SurfaceContextVK.
Most operations in this class are delegated to the parent ContextVK. This class specifically manages swapchains and creation of VkSurfaces on Android. By maintaining the swapchain this way, it is possible to have multiple surfaces sharing the same ContextVK without stepping on each other's swapchains.
Definition at line 31 of file surface_context_vk.h.
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explicit |
Definition at line 15 of file surface_context_vk.cc.
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overridedefault |
std::unique_ptr< Surface > impeller::SurfaceContextVK::AcquireNextSurface | ( | ) |
Definition at line 79 of file surface_context_vk.cc.
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overridevirtual |
Create a new command buffer. Command buffers can be used to encode graphics, blit, or compute commands to be submitted to the device.
A command buffer can only be used on a single thread. Multi-threaded render, blit, or compute passes must create a new command buffer on each thread.
Implements impeller::Context.
Definition at line 48 of file surface_context_vk.cc.
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overridevirtual |
Implements impeller::Context.
Definition at line 24 of file surface_context_vk.cc.
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overridevirtual |
Get the graphics backend of an Impeller context.
This is useful for cases where a renderer needs to track and lookup backend-specific resources, like shaders or uniform layout information. It's not recommended to use this as a substitute for per-backend capability checking. Instead, check for specific capabilities via `GetCapabilities()`.
Context
. Implements impeller::Context.
Definition at line 20 of file surface_context_vk.cc.
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overridevirtual |
Get the capabilities of Impeller context. All optionally supported feature of the platform, client-rendering API, and device can be queried using the Capabilities
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nullptr
for a valid context. Implements impeller::Context.
Definition at line 56 of file surface_context_vk.cc.
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overridevirtual |
Return the graphics queue for submitting command buffers.
Implements impeller::Context.
Definition at line 52 of file surface_context_vk.cc.
const vk::Device & impeller::SurfaceContextVK::GetDevice | ( | ) | const |
Definition at line 98 of file surface_context_vk.cc.
const std::shared_ptr< ContextVK > & impeller::SurfaceContextVK::GetParent | ( | ) | const |
Definition at line 106 of file surface_context_vk.cc.
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overridevirtual |
Returns the library of pipelines used by render or compute commands.
nullptr
for a valid context. Implements impeller::Context.
Definition at line 44 of file surface_context_vk.cc.
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overridevirtual |
Returns the allocator used to create textures and buffers on the device.
nullptr
for a valid context. Implements impeller::Context.
Definition at line 32 of file surface_context_vk.cc.
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overridevirtual |
Returns the library of combined image samplers used in shaders.
nullptr
for a valid context. Implements impeller::Context.
Definition at line 40 of file surface_context_vk.cc.
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overridevirtual |
Returns the library of shaders used to specify the programmable stages of a pipeline.
nullptr
for a valid context. Implements impeller::Context.
Definition at line 36 of file surface_context_vk.cc.
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overridevirtual |
Run backend specific additional setup and create common shader variants.
This bootstrap is intended to improve the performance of several first frame benchmarks that are tracked in the flutter device lab. The workload includes initializing commonly used but not default shader variants, as well as forcing driver initialization.
Reimplemented from impeller::Context.
Definition at line 102 of file surface_context_vk.cc.
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overridevirtual |
Determines if a context is valid. If the caller ever receives an invalid context, they must discard it and construct a new context. There is no recovery mechanism to repair a bad context.
It is convention in Impeller to never return an invalid context from a call that returns an pointer to a context. The call implementation performs validity checks itself and return a null context instead of a pointer to an invalid context.
How a context goes invalid is backend specific. It could happen due to device loss, or any other unrecoverable error.
Implements impeller::Context.
Definition at line 28 of file surface_context_vk.cc.
bool impeller::SurfaceContextVK::SetSwapchain | ( | std::shared_ptr< SwapchainVK > | swapchain | ) |
Definition at line 70 of file surface_context_vk.cc.
bool impeller::SurfaceContextVK::SetWindowSurface | ( | vk::UniqueSurfaceKHR | surface, |
const ISize & | size | ||
) |
Definition at line 65 of file surface_context_vk.cc.
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overridevirtual |
Force all pending asynchronous work to finish. This is achieved by deleting all owned concurrent message loops.
Implements impeller::Context.
Definition at line 61 of file surface_context_vk.cc.
void impeller::SurfaceContextVK::UpdateSurfaceSize | ( | const ISize & | size | ) | const |
Mark the current swapchain configuration as dirty, forcing it to be recreated on the next frame.
Definition at line 94 of file surface_context_vk.cc.