Flutter Engine
The Flutter Engine
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#include "impeller/renderer/backend/metal/command_buffer_mtl.h"
#include "flutter/fml/make_copyable.h"
#include "flutter/fml/synchronization/semaphore.h"
#include "impeller/renderer/backend/metal/blit_pass_mtl.h"
#include "impeller/renderer/backend/metal/compute_pass_mtl.h"
#include "impeller/renderer/backend/metal/context_mtl.h"
#include "impeller/renderer/backend/metal/render_pass_mtl.h"
Go to the source code of this file.
Namespaces | |
namespace | impeller |
Functions | |
impeller::API_AVAILABLE (ios(14.0), macos(11.0)) static NSString *MTLCommandEncoderErrorStateToString(MTLCommandEncoderErrorState state) | |
static NSString * | impeller::MTLCommandBufferErrorToString (MTLCommandBufferError code) |
static bool | impeller::LogMTLCommandBufferErrorIfPresent (id< MTLCommandBuffer > buffer) |
static id< MTLCommandBuffer > | impeller::CreateCommandBuffer (id< MTLCommandQueue > queue) |
static CommandBuffer::Status | impeller::ToCommitResult (MTLCommandBufferStatus status) |