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content_context.cc File Reference
#include "impeller/entity/contents/content_context.h"
#include <memory>
#include <utility>
#include "fml/trace_event.h"
#include "impeller/base/strings.h"
#include "impeller/base/validation.h"
#include "impeller/core/formats.h"
#include "impeller/core/texture_descriptor.h"
#include "impeller/entity/contents/framebuffer_blend_contents.h"
#include "impeller/entity/entity.h"
#include "impeller/entity/render_target_cache.h"
#include "impeller/renderer/command_buffer.h"
#include "impeller/renderer/pipeline_descriptor.h"
#include "impeller/renderer/pipeline_library.h"
#include "impeller/renderer/render_target.h"
#include "impeller/renderer/texture_mipmap.h"
#include "impeller/tessellator/tessellator.h"
#include "impeller/typographer/typographer_context.h"

Go to the source code of this file.

Namespaces

namespace  impeller
 

Functions

template<typename PipelineT >
static std::unique_ptr< PipelineT > impeller::CreateDefaultPipeline (const Context &context)