const GrGLTextureInfo & info() const
sk_sp< GrGLTextureParameters > refParameters() const
GrGLBackendTextureInfo(const GrGLTextureInfo &info, sk_sp< GrGLTextureParameters > params)
GrGLTextureParameters * parameters() const
ResetTimestamp resetTimestamp() const
GrGLTextureParameters()=default
const SamplerOverriddenState & samplerOverriddenState() const
void set(const SamplerOverriddenState *samplerState, const NonsamplerState &nonsamplerState, ResetTimestamp currTimestamp)
const NonsamplerState & nonsamplerState() const
GrGLTextureSpec(const GrGLSurfaceInfo &info)