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Rect_intersect_3.cpp File Reference
#include "tools/fiddle/examples.h"

Go to the source code of this file.

Functions

 REG_FIDDLE (Rect_intersect_3, 256, 256, true, 0)
 

Function Documentation

◆ REG_FIDDLE()

REG_FIDDLE ( Rect_intersect_3  ,
256  ,
256  ,
true  ,
 
)

Definition at line 5 of file Rect_intersect_3.cpp.

5 {
6void draw(SkCanvas* canvas) {
8 bool intersected = result.intersect({ 10, 40, 50, 80 }, { 30, 60, 70, 90 });
9 SkDebugf("%s intersection: %g, %g, %g, %g\n", intersected ? "" : "no ",
10 result.left(), result.top(), result.right(), result.bottom());
11}
12} // END FIDDLE
void SK_SPI SkDebugf(const char format[],...) SK_PRINTF_LIKE(1
static bool left(const SkPoint &p0, const SkPoint &p1)
static bool right(const SkPoint &p0, const SkPoint &p1)
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition aaclip.cpp:27
GAsyncResult * result
bool intersect(const SkRect &r)
Definition SkRect.cpp:114