Flutter Engine
The Flutter Engine
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#include <SkSGRenderEffect.h>
Public Types | |
enum class | Mode { kShadowAndForeground , kShadowOnly } |
Public Member Functions | |
~DropShadowImageFilter () override | |
Public Member Functions inherited from sksg::ImageFilter | |
~ImageFilter () override | |
const sk_sp< SkImageFilter > & | getFilter () const |
Public Member Functions inherited from sksg::Node | |
const SkRect & | revalidate (InvalidationController *, const SkMatrix &) |
void | invalidate (bool damage=true) |
Public Member Functions inherited from SkRefCntBase | |
SkRefCntBase () | |
virtual | ~SkRefCntBase () |
bool | unique () const |
void | ref () const |
void | unref () const |
Static Public Member Functions | |
static sk_sp< DropShadowImageFilter > | Make () |
Protected Member Functions | |
sk_sp< SkImageFilter > | onRevalidateFilter () override |
Protected Member Functions inherited from sksg::ImageFilter | |
ImageFilter () | |
SkRect | onRevalidate (InvalidationController *, const SkMatrix &) final |
virtual sk_sp< SkImageFilter > | onRevalidateFilter ()=0 |
Protected Member Functions inherited from sksg::Node | |
Node (uint32_t invalTraits) | |
~Node () override | |
const SkRect & | bounds () const |
bool | hasInval () const |
virtual SkRect | onRevalidate (InvalidationController *, const SkMatrix &ctm)=0 |
void | observeInval (const sk_sp< Node > &) |
void | unobserveInval (const sk_sp< Node > &) |
Additional Inherited Members | |
Protected Types inherited from sksg::Node | |
enum | InvalTraits { kBubbleDamage_Trait = 1 << 0 , kOverrideDamage_Trait = 1 << 1 } |
SkDropShadowImageFilter node.
Definition at line 188 of file SkSGRenderEffect.h.
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strong |
Enumerator | |
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kShadowAndForeground | |
kShadowOnly |
Definition at line 194 of file SkSGRenderEffect.h.
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overridedefault |
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static |
Definition at line 165 of file SkSGRenderEffect.cpp.
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overrideprotectedvirtual |
Implements sksg::ImageFilter.
Definition at line 174 of file SkSGRenderEffect.cpp.