Flutter Engine
The Flutter Engine
Loading...
Searching...
No Matches
egl.cc
Go to the documentation of this file.
1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "flutter/shell/platform/windows/egl/egl.h"
6
7#include <EGL/egl.h>
8
9#include "flutter/fml/logging.h"
10
11namespace flutter {
12namespace egl {
13
14namespace {
15
16const char* EGLErrorToString(EGLint error) {
17 switch (error) {
18 case EGL_SUCCESS:
19 return "Success";
20 case EGL_NOT_INITIALIZED:
21 return "Not Initialized";
22 case EGL_BAD_ACCESS:
23 return "Bad Access";
24 case EGL_BAD_ALLOC:
25 return "Bad Alloc";
26 case EGL_BAD_ATTRIBUTE:
27 return "Bad Attribute";
28 case EGL_BAD_CONTEXT:
29 return "Bad Context";
30 case EGL_BAD_CONFIG:
31 return "Bad Config";
32 case EGL_BAD_CURRENT_SURFACE:
33 return "Bad Current Surface";
34 case EGL_BAD_DISPLAY:
35 return "Bad Display";
36 case EGL_BAD_SURFACE:
37 return "Bad Surface";
38 case EGL_BAD_MATCH:
39 return "Bad Match";
40 case EGL_BAD_PARAMETER:
41 return "Bad Parameter";
42 case EGL_BAD_NATIVE_PIXMAP:
43 return "Bad Native Pixmap";
44 case EGL_BAD_NATIVE_WINDOW:
45 return "Bad Native Window";
46 case EGL_CONTEXT_LOST:
47 return "Context Lost";
48 }
50 return "Unknown";
51}
52
53} // namespace
54
55void LogEGLError(std::string_view message) {
56 const EGLint error = ::eglGetError();
57 return FML_LOG(ERROR) << "EGL Error: " << EGLErrorToString(error) << " ("
58 << error << ") " << message;
59}
60
61void LogEGLError(std::string_view file, int line) {
62 std::stringstream stream;
63 stream << "in " << file << ":" << line;
64 LogEGLError(stream.str());
65}
66
67} // namespace egl
68} // namespace flutter
const uint8_t uint32_t uint32_t GError ** error
#define FML_LOG(severity)
Definition logging.h:82
#define FML_UNREACHABLE()
Definition logging.h:109
Win32Message message
void LogEGLError(std::string_view message)
Log the last EGL error with an error message.
Definition egl.cc:55
DEF_SWITCHES_START aot vmservice shared library Name of the *so containing AOT compiled Dart assets for launching the service isolate vm snapshot The VM snapshot data that will be memory mapped as read only SnapshotAssetPath must be present isolate snapshot The isolate snapshot data that will be memory mapped as read only SnapshotAssetPath must be present cache dir Path to the cache directory This is different from the persistent_cache_path in embedder which is used for Skia shader cache icu native lib Path to the library file that exports the ICU data vm service The hostname IP address on which the Dart VM Service should be served If not defaults to or::depending on whether ipv6 is specified vm service A custom Dart VM Service port The default is to pick a randomly available open port disable vm Disable the Dart VM Service The Dart VM Service is never available in release mode disable vm service Disable mDNS Dart VM Service publication Bind to the IPv6 localhost address for the Dart VM Service Ignored if vm service host is set endless trace Enable an endless trace buffer The default is a ring buffer This is useful when very old events need to viewed For during application launch Memory usage will continue to grow indefinitely however Start app with an specific route defined on the framework flutter assets Path to the Flutter assets directory enable service port Allow the VM service to fallback to automatic port selection if binding to a specified port fails trace Trace early application lifecycle Automatically switches to an endless trace buffer trace skia Filters out all Skia trace event categories except those that are specified in this comma separated list dump skp on shader Automatically dump the skp that triggers new shader compilations This is useful for writing custom ShaderWarmUp to reduce jank By this is not enabled to reduce the overhead purge persistent Remove all existing persistent cache This is mainly for debugging purposes such as reproducing the shader compilation jank trace to file
Definition switches.h:201
#define ERROR(message)