Flutter Engine
The Flutter Engine
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#include "include/core/SkM44.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPoint.h"
#include "include/core/SkPoint3.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkSize.h"
#include "include/core/SkSpan.h"
#include "include/private/SkColorData.h"
#include "include/private/base/SkAlign.h"
#include "include/private/base/SkTDArray.h"
#include "src/base/SkHalf.h"
#include "src/base/SkMathPriv.h"
#include "src/core/SkMatrixPriv.h"
#include "src/core/SkSLTypeShared.h"
#include "src/gpu/graphite/ResourceTypes.h"
#include "src/gpu/graphite/Uniform.h"
#include <algorithm>
#include <memory>
Go to the source code of this file.
Classes | |
class | skgpu::graphite::UniformOffsetCalculator |
class | skgpu::graphite::UniformManager |
struct | skgpu::graphite::LayoutTraits< N, Half > |
Namespaces | |
namespace | skgpu |
namespace | skgpu::graphite |
namespace | skgpu::graphite::LayoutRules |
Functions | |
static constexpr bool | skgpu::graphite::LayoutRules::PadVec3Size (Layout layout) |
static constexpr bool | skgpu::graphite::LayoutRules::AlignArraysAsVec4 (Layout layout) |
static constexpr bool | skgpu::graphite::LayoutRules::UseFullPrecision (Layout layout) |