#include <BufferWriter.h>
Definition at line 424 of file BufferWriter.h.
◆ UniformWriter() [1/5]
skgpu::UniformWriter::UniformWriter |
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default |
◆ UniformWriter() [2/5]
skgpu::UniformWriter::UniformWriter |
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void * |
ptr, |
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size_t |
size |
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) |
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inline |
◆ UniformWriter() [3/5]
skgpu::UniformWriter::UniformWriter |
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void * |
ptr, |
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Mark |
end |
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) |
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inline |
◆ UniformWriter() [4/5]
◆ UniformWriter() [5/5]
◆ operator=() [1/2]
◆ operator=() [2/2]
Definition at line 434 of file BufferWriter.h.
434 {
436 return *this;
437 }
BufferWriter & operator=(const BufferWriter &)=delete
◆ skipBytes()
void skgpu::UniformWriter::skipBytes |
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size_t |
bytes | ) |
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inline |
Definition at line 444 of file BufferWriter.h.
444 {
446 fPtr = SkTAddOffset<void>(
fPtr, bytes);
447 }
void validate(size_t bytesToWrite) const
◆ write()
void skgpu::UniformWriter::write |
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const void * |
src, |
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size_t |
bytes |
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) |
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inline |
The documentation for this struct was generated from the following file: