Flutter Engine
The Flutter Engine
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#include <Metal/Metal.h>
#include <future>
#include "impeller/core/texture_descriptor.h"
#include "impeller/renderer/backend/metal/texture_mtl.h"
Go to the source code of this file.
Namespaces | |
namespace | impeller |
Functions | |
std::shared_future< id< CAMetalDrawable > > | impeller::GetDrawableDeferred (CAMetalLayer *layer) |
Create a deferred drawable from a CAMetalLayer. More... | |
std::shared_ptr< TextureMTL > | impeller::CreateTextureFromDrawableFuture (TextureDescriptor desc, const std::shared_future< id< CAMetalDrawable > > &drawble_future) |
Create a TextureMTL from a deferred drawable. More... | |