9 SkPoint horz[] = { { 0, 0 }, { 256, 0 } };
@ kDarken
rc = s + d - max(s*da, d*sa), ra = kSrcOver
constexpr SkColor SK_ColorBLACK
constexpr SkColor SK_ColorWHITE
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
void drawPaint(const SkPaint &paint)
void drawImage(const SkImage *image, SkScalar left, SkScalar top)
static sk_sp< SkShader > MakeLinear(const SkPoint pts[2], const SkColor colors[], const SkScalar pos[], int count, SkTileMode mode, uint32_t flags=0, const SkMatrix *localMatrix=nullptr)
#define REG_FIDDLE(NAME, W, H, TEXT, I)