Flutter Engine
The Flutter Engine
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#include "bench/GpuTools.h"
#include "bench/SKPBench.h"
#include "include/core/SkSurface.h"
#include "include/gpu/GrDirectContext.h"
#include "include/gpu/ganesh/SkSurfaceGanesh.h"
#include "src/gpu/ganesh/GrDirectContextPriv.h"
#include "src/gpu/ganesh/GrGpu.h"
#include "tools/flags/CommandLineFlags.h"
Go to the source code of this file.
Functions | |
static | DEFINE_int (CPUbenchTileW, 256, "Tile width used for CPU SKP playback.") |
static | DEFINE_int (CPUbenchTileH, 256, "Tile height used for CPU SKP playback.") |
static | DEFINE_int (GPUbenchTileW, 1600, "Tile width used for GPU SKP playback.") |
static | DEFINE_int (GPUbenchTileH, 512, "Tile height used for GPU SKP playback.") |
static void | draw_pic_for_stats (SkCanvas *canvas, GrDirectContext *dContext, const SkPicture *picture, TArray< SkString > *keys, TArray< double > *values) |
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Definition at line 169 of file SKPBench.cpp.