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compute_pipeline_builder.h File Reference
#include "impeller/base/strings.h"
#include "impeller/base/validation.h"
#include "impeller/renderer/compute_pipeline_descriptor.h"
#include "impeller/renderer/context.h"
#include "impeller/renderer/shader_library.h"

Go to the source code of this file.

Classes

struct  impeller::ComputePipelineBuilder< ComputeShader_ >
 An optional (but highly recommended) utility for creating pipelines from reflected shader information. More...
 

Namespaces

namespace  impeller