Flutter Engine
The Flutter Engine
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#include "gm/gm.h"
#include "include/core/SkBlender.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkColorSpace.h"
#include "include/core/SkData.h"
#include "include/core/SkMesh.h"
#include "include/core/SkPicture.h"
#include "include/core/SkPictureRecorder.h"
#include "include/core/SkPoint.h"
#include "include/core/SkString.h"
#include "include/core/SkSurface.h"
#include "include/effects/SkGradientShader.h"
#include "include/gpu/GrDirectContext.h"
#include "include/gpu/ganesh/SkMeshGanesh.h"
#include "include/private/base/SkAssert.h"
#include "src/base/SkRandom.h"
#include "src/core/SkCanvasPriv.h"
#include "tools/DecodeUtils.h"
#include "tools/timer/TimeUtils.h"
Go to the source code of this file.
Classes | |
class | skiagm::MeshGM |
class | skiagm::MeshColorSpaceGM |
class | skiagm::MeshUniformsGM |
class | skiagm::MeshUpdateGM |
class | skiagm::MeshZeroInitGM |
class | skiagm::PictureMesh |
class | skiagm::MeshWithShadersGM |
Namespaces | |
namespace | skiagm |
Functions | |
static sk_sp< SkMesh::VertexBuffer > | skiagm::make_vertex_buffer (GrDirectContext *ctx, const void *data, size_t size) |
static sk_sp< SkMesh::IndexBuffer > | skiagm::make_index_buffer (GrDirectContext *ctx, const void *data, size_t size) |
skiagm::DEF_SIMPLE_GM_CAN_FAIL (custommesh_cs_uniforms, canvas, errorMsg, 200, 900) | |