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QueueManager.cpp File Reference
#include "src/gpu/graphite/QueueManager.h"
#include "include/gpu/graphite/Recording.h"
#include "src/core/SkTraceEvent.h"
#include "src/gpu/RefCntedCallback.h"
#include "src/gpu/graphite/Buffer.h"
#include "src/gpu/graphite/Caps.h"
#include "src/gpu/graphite/CommandBuffer.h"
#include "src/gpu/graphite/ContextPriv.h"
#include "src/gpu/graphite/GpuWorkSubmission.h"
#include "src/gpu/graphite/Log.h"
#include "src/gpu/graphite/RecordingPriv.h"
#include "src/gpu/graphite/Surface_Graphite.h"
#include "src/gpu/graphite/UploadBufferManager.h"
#include "src/gpu/graphite/task/Task.h"

Go to the source code of this file.

Namespaces

namespace  skgpu
 
namespace  skgpu::graphite
 

Variables

static constexpr int skgpu::graphite::kDefaultOutstandingAllocCnt = 8