8#ifndef skgpu_graphite_GpuWorkSubmission_DEFINED
9#define skgpu_graphite_GpuWorkSubmission_DEFINED
36 std::unique_ptr<CommandBuffer> fCommandBuffer;
virtual ~GpuWorkSubmission()
void waitUntilFinished(const SharedContext *sharedContext)
virtual void onWaitUntilFinished(const SharedContext *sharedContext)=0
virtual bool onIsFinished(const SharedContext *sharedContext)=0
CommandBuffer * commandBuffer()
GpuWorkSubmission(std::unique_ptr< CommandBuffer > cmdBuffer, QueueManager *queueManager)
bool isFinished(const SharedContext *sharedContext)