Flutter Engine
The Flutter Engine
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Path_arcTo.cpp
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1// Copyright 2019 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4// HASH=5f02890edaa10cb5e1a4243a82b6a382
5REG_FIDDLE(Path_arcTo, 256, 200, false, 0) {
6void draw(SkCanvas* canvas) {
8 SkPath path;
10 paint.setStrokeWidth(4);
11 path.moveTo(0, 0);
12 path.arcTo({20, 20, 120, 120}, -90, 90, false);
13 canvas->drawPath(path, paint);
14 path.rewind();
15 path.arcTo({120, 20, 220, 120}, -90, 90, false);
16 canvas->drawPath(path, paint);
17 path.rewind();
18 path.moveTo(0, 0);
19 path.arcTo({20, 120, 120, 220}, -90, 90, true);
20 canvas->drawPath(path, paint);
21}
22} // END FIDDLE
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition aaclip.cpp:27
void drawPath(const SkPath &path, const SkPaint &paint)
@ kStroke_Style
set to stroke geometry
Definition SkPaint.h:194
const Paint & paint
#define REG_FIDDLE(NAME, W, H, TEXT, I)
Definition examples.h:60