REG_FIDDLE(Canvas_save, 256, 100, false, 0)
constexpr SkColor SK_ColorRED
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
void drawRect(const SkRect &rect, const SkPaint &paint)
void translate(SkScalar dx, SkScalar dy)
sk_sp< SkBlender > blender SkRect rect