Flutter Engine
The Flutter Engine
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Matrix_mapRectToQuad.cpp
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1// Copyright 2019 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4// HASH=c69cd2a590b5733c3cbc92cb9ceed3f5
5REG_FIDDLE(Matrix_mapRectToQuad, 256, 192, false, 0) {
6void draw(SkCanvas* canvas) {
8 paint.setAntiAlias(true);
9 SkMatrix matrix;
10 matrix.setRotate(60, 128, 128);
11 SkRect rect = {50, 50, 150, 150};
12 SkPoint pts[4];
13 matrix.mapRectToQuad(pts, rect);
14 for (int i = 0; i < 4; ++i) {
15 canvas->drawCircle(pts[i].fX, pts[i].fY, 3, paint);
16 }
17 canvas->concat(matrix);
19 canvas->drawRect(rect, paint);
20}
21} // END FIDDLE
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition aaclip.cpp:27
void drawRect(const SkRect &rect, const SkPaint &paint)
void concat(const SkMatrix &matrix)
void drawCircle(SkScalar cx, SkScalar cy, SkScalar radius, const SkPaint &paint)
@ kStroke_Style
set to stroke geometry
Definition SkPaint.h:194
const Paint & paint
#define REG_FIDDLE(NAME, W, H, TEXT, I)
Definition examples.h:60