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Public Member Functions | Protected Member Functions | List of all members
org.skia.jetski.RuntimeShaderBuilder Class Reference

Public Member Functions

 RuntimeShaderBuilder (String sksl)
 
RuntimeShaderBuilder setUniform (String name, float val)
 
RuntimeShaderBuilder setUniform (String name, float valX, float valY, float valZ)
 
RuntimeShaderBuilder setUniform (String name, Matrix mat)
 
Shader makeShader ()
 
void release ()
 

Protected Member Functions

void finalize () throws Throwable
 

Detailed Description

Definition at line 12 of file RuntimeShaderBuilder.java.

Constructor & Destructor Documentation

◆ RuntimeShaderBuilder()

org.skia.jetski.RuntimeShaderBuilder.RuntimeShaderBuilder ( String  sksl)
inline

Definition at line 15 of file RuntimeShaderBuilder.java.

15 {
16 mNativeInstance = nCreate(sksl);
17 }

Member Function Documentation

◆ finalize()

void org.skia.jetski.RuntimeShaderBuilder.finalize ( ) throws Throwable
inlineprotected

Definition at line 45 of file RuntimeShaderBuilder.java.

◆ makeShader()

Shader org.skia.jetski.RuntimeShaderBuilder.makeShader ( )
inline

Definition at line 32 of file RuntimeShaderBuilder.java.

32 {
33 return new Shader(nMakeShader(mNativeInstance));
34 }

◆ release()

void org.skia.jetski.RuntimeShaderBuilder.release ( )
inline

Releases any resources associated with this RuntimeShaderBuilder.

Definition at line 39 of file RuntimeShaderBuilder.java.

39 {
40 nRelease(mNativeInstance);
41 mNativeInstance = 0;
42 }

◆ setUniform() [1/3]

RuntimeShaderBuilder org.skia.jetski.RuntimeShaderBuilder.setUniform ( String  name,
float  val 
)
inline

Definition at line 19 of file RuntimeShaderBuilder.java.

19 {
20 nSetUniformFloat(mNativeInstance, name, val);
21 return this;
22 }
const char * name
Definition fuchsia.cc:50

◆ setUniform() [2/3]

RuntimeShaderBuilder org.skia.jetski.RuntimeShaderBuilder.setUniform ( String  name,
float  valX,
float  valY,
float  valZ 
)
inline

Definition at line 23 of file RuntimeShaderBuilder.java.

23 {
24 nSetUniformFloat3(mNativeInstance, name, valX, valY, valZ);
25 return this;
26 }

◆ setUniform() [3/3]

RuntimeShaderBuilder org.skia.jetski.RuntimeShaderBuilder.setUniform ( String  name,
Matrix  mat 
)
inline

Definition at line 27 of file RuntimeShaderBuilder.java.

27 {
28 nSetUniformMatrix(mNativeInstance, name, mat.getNativeInstance());
29 return this;
30 }

The documentation for this class was generated from the following file: