Flutter Engine
The Flutter Engine
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#include <SkRuntimeEffect.h>
Public Member Functions | |
SkRuntimeBlendBuilder (sk_sp< SkRuntimeEffect >) | |
~SkRuntimeBlendBuilder () | |
SkRuntimeBlendBuilder (const SkRuntimeBlendBuilder &)=delete | |
SkRuntimeBlendBuilder & | operator= (const SkRuntimeBlendBuilder &)=delete |
sk_sp< SkBlender > | makeBlender () const |
Public Member Functions inherited from SkRuntimeEffectBuilder | |
const SkRuntimeEffect * | effect () const |
BuilderUniform | uniform (std::string_view name) |
BuilderChild | child (std::string_view name) |
sk_sp< const SkData > | uniforms () const |
SkSpan< const SkRuntimeEffect::ChildPtr > | children () const |
Additional Inherited Members | |
Protected Member Functions inherited from SkRuntimeEffectBuilder | |
SkRuntimeEffectBuilder ()=delete | |
SkRuntimeEffectBuilder (sk_sp< SkRuntimeEffect > effect) | |
SkRuntimeEffectBuilder (sk_sp< SkRuntimeEffect > effect, sk_sp< SkData > uniforms) | |
SkRuntimeEffectBuilder (SkRuntimeEffectBuilder &&)=default | |
SkRuntimeEffectBuilder (const SkRuntimeEffectBuilder &)=default | |
SkRuntimeEffectBuilder & | operator= (SkRuntimeEffectBuilder &&)=delete |
SkRuntimeEffectBuilder & | operator= (const SkRuntimeEffectBuilder &)=delete |
SkRuntimeBlendBuilder is a utility to simplify creation and uniform setup of runtime blenders.
Definition at line 506 of file SkRuntimeEffect.h.
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explicit |
Definition at line 971 of file SkRuntimeEffect.cpp.
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default |
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delete |
Definition at line 976 of file SkRuntimeEffect.cpp.
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delete |