4REG_FIDDLE(Canvas_SaveLayerRec_const_SkRect_star_const_SkPaint_star, 256, 256,
true, 0) {
REG_FIDDLE(Canvas_SaveLayerRec_const_SkRect_star_const_SkPaint_star, 256, 256, true, 0)
void SK_SPI SkDebugf(const char format[],...) SK_PRINTF_LIKE(1
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
const SkImageFilter * fBackdrop
SaveLayerFlags fSaveLayerFlags