Flutter Engine
The Flutter Engine
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#include "src/sksl/codegen/SkSLRasterPipelineCodeGenerator.h"
#include "include/core/SkPoint.h"
#include "include/core/SkSpan.h"
#include "include/private/base/SkTArray.h"
#include "include/private/base/SkTo.h"
#include "src/base/SkEnumBitMask.h"
#include "src/base/SkStringView.h"
#include "src/base/SkUtils.h"
#include "src/core/SkTHash.h"
#include "src/sksl/SkSLAnalysis.h"
#include "src/sksl/SkSLBuiltinTypes.h"
#include "src/sksl/SkSLCompiler.h"
#include "src/sksl/SkSLConstantFolder.h"
#include "src/sksl/SkSLContext.h"
#include "src/sksl/SkSLDefines.h"
#include "src/sksl/SkSLIntrinsicList.h"
#include "src/sksl/SkSLOperator.h"
#include "src/sksl/SkSLPosition.h"
#include "src/sksl/analysis/SkSLProgramUsage.h"
#include "src/sksl/codegen/SkSLRasterPipelineBuilder.h"
#include "src/sksl/ir/SkSLBinaryExpression.h"
#include "src/sksl/ir/SkSLBlock.h"
#include "src/sksl/ir/SkSLBreakStatement.h"
#include "src/sksl/ir/SkSLChildCall.h"
#include "src/sksl/ir/SkSLConstructor.h"
#include "src/sksl/ir/SkSLConstructorDiagonalMatrix.h"
#include "src/sksl/ir/SkSLConstructorMatrixResize.h"
#include "src/sksl/ir/SkSLConstructorSplat.h"
#include "src/sksl/ir/SkSLContinueStatement.h"
#include "src/sksl/ir/SkSLDoStatement.h"
#include "src/sksl/ir/SkSLExpression.h"
#include "src/sksl/ir/SkSLExpressionStatement.h"
#include "src/sksl/ir/SkSLFieldAccess.h"
#include "src/sksl/ir/SkSLForStatement.h"
#include "src/sksl/ir/SkSLFunctionCall.h"
#include "src/sksl/ir/SkSLFunctionDeclaration.h"
#include "src/sksl/ir/SkSLFunctionDefinition.h"
#include "src/sksl/ir/SkSLIRNode.h"
#include "src/sksl/ir/SkSLIfStatement.h"
#include "src/sksl/ir/SkSLIndexExpression.h"
#include "src/sksl/ir/SkSLLayout.h"
#include "src/sksl/ir/SkSLLiteral.h"
#include "src/sksl/ir/SkSLModifierFlags.h"
#include "src/sksl/ir/SkSLPostfixExpression.h"
#include "src/sksl/ir/SkSLPrefixExpression.h"
#include "src/sksl/ir/SkSLProgram.h"
#include "src/sksl/ir/SkSLProgramElement.h"
#include "src/sksl/ir/SkSLReturnStatement.h"
#include "src/sksl/ir/SkSLStatement.h"
#include "src/sksl/ir/SkSLSwitchCase.h"
#include "src/sksl/ir/SkSLSwitchStatement.h"
#include "src/sksl/ir/SkSLSwizzle.h"
#include "src/sksl/ir/SkSLTernaryExpression.h"
#include "src/sksl/ir/SkSLType.h"
#include "src/sksl/ir/SkSLVarDeclarations.h"
#include "src/sksl/ir/SkSLVariable.h"
#include "src/sksl/ir/SkSLVariableReference.h"
#include "src/sksl/tracing/SkSLDebugTracePriv.h"
#include "src/sksl/transform/SkSLTransform.h"
#include <algorithm>
#include <climits>
#include <cstddef>
#include <cstdint>
#include <float.h>
#include <iterator>
#include <optional>
#include <string>
#include <string_view>
#include <utility>
#include <vector>
Go to the source code of this file.
Classes | |
class | SkSL::RP::SlotManager |
class | SkSL::RP::AutoStack |
class | SkSL::RP::Generator |
struct | SkSL::RP::Generator::TypedOps |
class | SkSL::RP::AutoContinueMask |
class | SkSL::RP::AutoLoopTarget |
class | SkSL::RP::LValue |
class | SkSL::RP::ScratchLValue |
class | SkSL::RP::VariableLValue |
class | SkSL::RP::ImmutableLValue |
class | SkSL::RP::SwizzleLValue |
class | SkSL::RP::UnownedLValueSlice |
class | SkSL::RP::LValueSlice |
class | SkSL::RP::DynamicIndexLValue |
Namespaces | |
namespace | SkSL |
namespace | SkSL::RP |
Functions | |
static bool | SkSL::RP::unsupported () |
static bool | SkSL::RP::is_sliceable_swizzle (SkSpan< const int8_t > components) |
std::unique_ptr< RP::Program > | SkSL::MakeRasterPipelineProgram (const SkSL::Program &program, const FunctionDefinition &function, DebugTracePriv *debugTrace, bool writeTraceOps) |