Flutter Engine
The Flutter Engine
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skpaint_shader.cpp
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1// Copyright 2020 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4REG_FIDDLE(skpaint_shader, 256, 256, false, 0) {
5void draw(SkCanvas* canvas) {
6 SkPoint points[2] = {SkPoint::Make(0.0f, 0.0f), SkPoint::Make(256.0f, 256.0f)};
9 paint.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 2, SkTileMode::kClamp,
10 0, nullptr));
11 canvas->drawPaint(paint);
12}
13} // END FIDDLE
static const int points[]
constexpr SkColor SK_ColorYELLOW
Definition SkColor.h:139
uint32_t SkColor
Definition SkColor.h:37
constexpr SkColor SK_ColorBLUE
Definition SkColor.h:135
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition aaclip.cpp:27
void drawPaint(const SkPaint &paint)
static sk_sp< SkShader > MakeLinear(const SkPoint pts[2], const SkColor colors[], const SkScalar pos[], int count, SkTileMode mode, uint32_t flags=0, const SkMatrix *localMatrix=nullptr)
const Paint & paint
#define REG_FIDDLE(NAME, W, H, TEXT, I)
Definition examples.h:60
static constexpr SkPoint Make(float x, float y)