#include <Renderer.h>
Definition at line 223 of file Renderer.h.
◆ coverage()
Coverage skgpu::graphite::Renderer::coverage |
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const |
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inline |
Definition at line 254 of file Renderer.h.
254{ return RenderStep::GetCoverage(fStepFlags); }
◆ depthStencilFlags()
Definition at line 252 of file Renderer.h.
252{ return fDepthStencilFlags; }
◆ drawTypes()
Definition at line 239 of file Renderer.h.
239{ return fDrawTypes; }
◆ emitsPrimitiveColor()
bool skgpu::graphite::Renderer::emitsPrimitiveColor |
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const |
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inline |
Definition at line 245 of file Renderer.h.
245 {
247 }
static constexpr bool SkToBool(const T &x)
◆ name()
const char * skgpu::graphite::Renderer::name |
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const |
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inline |
Definition at line 238 of file Renderer.h.
238{ return fName.c_str(); }
◆ numRenderSteps()
int skgpu::graphite::Renderer::numRenderSteps |
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const |
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inline |
Definition at line 240 of file Renderer.h.
240{ return fStepCount; }
◆ outsetBoundsForAA()
bool skgpu::graphite::Renderer::outsetBoundsForAA |
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const |
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inline |
◆ requiresMSAA()
bool skgpu::graphite::Renderer::requiresMSAA |
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const |
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inline |
◆ step()
const RenderStep & skgpu::graphite::Renderer::step |
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int |
i | ) |
const |
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inline |
◆ steps()
Definition at line 233 of file Renderer.h.
233 {
235 return {fSteps.data(), static_cast<size_t>(fStepCount) };
236 }
◆ RendererProvider
◆ kMaxRenderSteps
constexpr int skgpu::graphite::Renderer::kMaxRenderSteps = 4 |
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staticconstexpr |
The documentation for this class was generated from the following file: