416 {
418
420 this->makePath(&
path);
421
423
424
425 if (fShowSkiaStroke) {
427 }
428
429
430 SkPathStroker2 stroker;
431 SkPath fillPath = stroker.getFillPath(
path, fStrokePaint);
432 canvas->
drawPath(fillPath, fNewFillPaint);
433
434 if (fShowHidden) {
435 canvas->
drawPath(fillPath, fHiddenPaint);
436 }
437 if (fShowSkeleton) {
439 }
441
442
446 if (fShowHidden) {
449 canvas->
drawPath(hidden, fHiddenPaint);
450 }
451 if (fShowSkeleton) {
453 }
454 }
void drawPoints(PointMode mode, size_t count, const SkPoint pts[], const SkPaint &paint)
void translate(SkScalar dx, SkScalar dy)
void drawColor(SkColor color, SkBlendMode mode=SkBlendMode::kSrcOver)
void drawPath(const SkPath &path, const SkPaint &paint)
@ kPoints_PointMode
draw each point separately
DEF_SWITCHES_START aot vmservice shared library Name of the *so containing AOT compiled Dart assets for launching the service isolate vm snapshot The VM snapshot data that will be memory mapped as read only SnapshotAssetPath must be present isolate snapshot The isolate snapshot data that will be memory mapped as read only SnapshotAssetPath must be present cache dir path
SK_API bool FillPathWithPaint(const SkPath &src, const SkPaint &paint, SkPath *dst, const SkRect *cullRect, SkScalar resScale=1)