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StrokeTessellator.cpp File Reference
#include "src/gpu/ganesh/tessellate/StrokeTessellator.h"
#include "include/core/SkMatrix.h"
#include "include/private/base/SkAlignedStorage.h"
#include "include/private/base/SkAssert.h"
#include "include/private/base/SkOnce.h"
#include "include/private/base/SkPoint_impl.h"
#include "include/private/gpu/ganesh/GrTypesPriv.h"
#include "src/core/SkGeometry.h"
#include "src/gpu/ResourceKey.h"
#include "src/gpu/ganesh/GrBuffer.h"
#include "src/gpu/ganesh/GrCaps.h"
#include "src/gpu/ganesh/GrMeshDrawTarget.h"
#include "src/gpu/ganesh/GrOpFlushState.h"
#include "src/gpu/ganesh/GrResourceProvider.h"
#include "src/gpu/ganesh/GrShaderCaps.h"
#include "src/gpu/ganesh/tessellate/VertexChunkPatchAllocator.h"
#include "src/gpu/tessellate/FixedCountBufferUtils.h"
#include "src/gpu/tessellate/LinearTolerances.h"
#include "src/gpu/tessellate/PatchWriter.h"
#include "src/gpu/tessellate/StrokeIterator.h"
#include "src/gpu/tessellate/WangsFormula.h"
#include <algorithm>
#include <cmath>
#include <utility>

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Namespaces

namespace  skgpu
 
namespace  skgpu::ganesh
 

Functions

 skgpu::ganesh::SKGPU_DECLARE_STATIC_UNIQUE_KEY (gVertexIDFallbackBufferKey)