4REG_FIDDLE(Bitmap_ComputeIsOpaque, 256, 256,
true, 0) {
8 for (
int index = 0; index < 2; ++index) {
10 bitmap.eraseColor(0x00000000);
12 bitmap.eraseColor(0xFFFFFFFF);
REG_FIDDLE(Bitmap_ComputeIsOpaque, 256, 256, true, 0)
@ kOpaque_SkAlphaType
pixel is opaque
@ kPremul_SkAlphaType
pixel components are premultiplied by alpha
void SK_SPI SkDebugf(const char format[],...) SK_PRINTF_LIKE(1
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
static bool ComputeIsOpaque(const SkBitmap &bm)
static SkImageInfo Make(int width, int height, SkColorType ct, SkAlphaType at)