5REG_FIDDLE(Bitmap_ComputeIsOpaque, 256, 256,
true, 0) {
9 for (
int index = 0; index < 2; ++index) {
11 bitmap.eraseColor(0x00000000);
13 bitmap.eraseColor(0xFFFFFFFF);
@ kOpaque_SkAlphaType
pixel is opaque
@ kPremul_SkAlphaType
pixel components are premultiplied by alpha
void SK_SPI SkDebugf(const char format[],...) SK_PRINTF_LIKE(1
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
static bool ComputeIsOpaque(const SkBitmap &bm)
#define REG_FIDDLE(NAME, W, H, TEXT, I)
static SkImageInfo Make(int width, int height, SkColorType ct, SkAlphaType at)