4REG_FIDDLE(Canvas_drawPatch_2_b, 256, 256,
false, 6) {
8 paint.setAntiAlias(
true);
9 SkPoint cubics[] = { { 3, 1 }, { 4, 2 }, { 5, 1 }, { 7, 3 },
10 { 6, 4 }, { 7, 5 }, { 5, 7 },
11 { 4, 6 }, { 3, 7 }, { 1, 5 },
12 { 2, 4 }, { 1, 3 }, };
13 SkPoint texCoords[] = { { 0, 0 }, { 0, 62}, { 62, 62}, { 62, 0 } };
15 canvas->
scale(30, 30);
REG_FIDDLE(Canvas_drawPatch_2_b, 256, 256, false, 6)
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
sk_sp< SkShader > makeShader(SkTileMode tmx, SkTileMode tmy, const SkSamplingOptions &, const SkMatrix *localMatrix=nullptr) const
void drawPatch(const SkPoint cubics[12], const SkColor colors[4], const SkPoint texCoords[4], SkBlendMode mode, const SkPaint &paint)
void scale(SkScalar sx, SkScalar sy)