Flutter Engine
The Flutter Engine
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Path_addPath_2.cpp
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1// Copyright 2019 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4// HASH=84b2d1c0fc29f1b35e855b6fc6672f9e
5REG_FIDDLE(Path_addPath_2, 256, 80, false, 0) {
6void draw(SkCanvas* canvas) {
9 SkPath dest, path;
10 path.addOval({-80, 20, 0, 60}, SkPathDirection::kCW, 1);
11 for (int i = 0; i < 2; i++) {
12 dest.addPath(path, SkPath::kExtend_AddPathMode);
13 dest.offset(100, 0);
14 }
15 canvas->drawPath(dest, paint);
16}
17} // END FIDDLE
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition aaclip.cpp:27
void drawPath(const SkPath &path, const SkPaint &paint)
@ kStroke_Style
set to stroke geometry
Definition SkPaint.h:194
@ kExtend_AddPathMode
Definition SkPath.h:1285
const Paint & paint
#define REG_FIDDLE(NAME, W, H, TEXT, I)
Definition examples.h:60