46 fb::MultiArchShaderArchiveT multi_archive;
47 for (
const auto& archive : archives_) {
48 auto archive_blob = std::make_unique<fb::ShaderArchiveBlobT>();
50 archive_blob->mapping = {
51 archive.second->GetMapping(),
52 archive.second->GetMapping() + archive.second->GetSize()};
53 multi_archive.items.emplace_back(std::move(archive_blob));
55 auto builder = std::make_shared<flatbuffers::FlatBufferBuilder>();
57 fb::MultiArchShaderArchive::Pack(*builder.get(), &multi_archive),
58 fb::MultiArchShaderArchiveIdentifier());
59 return std::make_shared<fml::NonOwnedMapping>(builder->GetBufferPointer(),
61 [builder](
auto,
auto) {});