Flutter Engine
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GrGLRenderTarget::IDs Struct Reference

#include <GrGLRenderTarget.h>

Public Attributes

GrGLuint fMultisampleFBOID
 
GrBackendObjectOwnership fRTFBOOwnership
 
GrGLuint fSingleSampleFBOID
 
GrGLuint fMSColorRenderbufferID
 
int fTotalMemorySamplesPerPixel
 

Detailed Description

Definition at line 32 of file GrGLRenderTarget.h.

Member Data Documentation

◆ fMSColorRenderbufferID

GrGLuint GrGLRenderTarget::IDs::fMSColorRenderbufferID

Definition at line 36 of file GrGLRenderTarget.h.

◆ fMultisampleFBOID

GrGLuint GrGLRenderTarget::IDs::fMultisampleFBOID

Definition at line 33 of file GrGLRenderTarget.h.

◆ fRTFBOOwnership

GrBackendObjectOwnership GrGLRenderTarget::IDs::fRTFBOOwnership

Definition at line 34 of file GrGLRenderTarget.h.

◆ fSingleSampleFBOID

GrGLuint GrGLRenderTarget::IDs::fSingleSampleFBOID

Definition at line 35 of file GrGLRenderTarget.h.

◆ fTotalMemorySamplesPerPixel

int GrGLRenderTarget::IDs::fTotalMemorySamplesPerPixel

Definition at line 37 of file GrGLRenderTarget.h.


The documentation for this struct was generated from the following file: