Flutter Engine
The Flutter Engine
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#include "impeller/entity/contents/filters/gaussian_blur_filter_contents.h"
#include <cmath>
#include "flutter/fml/make_copyable.h"
#include "impeller/entity/contents/clip_contents.h"
#include "impeller/entity/contents/content_context.h"
#include "impeller/entity/texture_fill.frag.h"
#include "impeller/entity/texture_fill.vert.h"
#include "impeller/renderer/render_pass.h"
#include "impeller/renderer/vertex_buffer_builder.h"
Go to the source code of this file.
Namespaces | |
namespace | impeller |
Typedefs | |
using | impeller::GaussianBlurVertexShader = GaussianBlurPipeline::VertexShader |
using | impeller::GaussianBlurFragmentShader = GaussianBlurPipeline::FragmentShader |
Functions | |
GaussianBlurPipeline::FragmentShader::KernelSamples | impeller::GenerateBlurInfo (BlurParameters parameters) |
GaussianBlurPipeline::FragmentShader::KernelSamples | impeller::LerpHackKernelSamples (GaussianBlurPipeline::FragmentShader::KernelSamples parameters) |