Flutter Engine
The Flutter Engine
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#include <GrD3DTypes.h>
Public Member Functions | |
virtual gr_cp< ID3D12Resource > | createResource (D3D12_HEAP_TYPE, const D3D12_RESOURCE_DESC *, D3D12_RESOURCE_STATES initialResourceState, sk_sp< GrD3DAlloc > *allocation, const D3D12_CLEAR_VALUE *)=0 |
virtual gr_cp< ID3D12Resource > | createAliasingResource (sk_sp< GrD3DAlloc > &allocation, uint64_t localOffset, const D3D12_RESOURCE_DESC *, D3D12_RESOURCE_STATES initialResourceState, const D3D12_CLEAR_VALUE *)=0 |
Public Member Functions inherited from SkRefCntBase | |
SkRefCntBase () | |
virtual | ~SkRefCntBase () |
bool | unique () const |
void | ref () const |
void | unref () const |
Definition at line 163 of file GrD3DTypes.h.
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pure virtual |
Implemented in GrD3DAMDMemoryAllocator.
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pure virtual |
Implemented in GrD3DAMDMemoryAllocator.