Flutter Engine
The Flutter Engine
skpaint_perlin.cpp
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1// Copyright 2020 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4REG_FIDDLE(skpaint_perlin, 256, 256, false, 0) {
5void draw(SkCanvas* canvas) {
6 canvas->clear(SK_ColorWHITE);
8 paint.setShader(SkShaders::MakeFractalNoise(0.05f, 0.05f, 4, 0.0f, nullptr));
9 canvas->drawPaint(paint);
10}
11} // END FIDDLE
constexpr SkColor SK_ColorWHITE
Definition: SkColor.h:122
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition: aaclip.cpp:27
void drawPaint(const SkPaint &paint)
Definition: SkCanvas.cpp:1668
void clear(SkColor color)
Definition: SkCanvas.h:1199
const Paint & paint
Definition: color_source.cc:38
SK_API sk_sp< SkShader > MakeFractalNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY, int numOctaves, SkScalar seed, const SkISize *tileSize=nullptr)
REG_FIDDLE(skpaint_perlin, 256, 256, false, 0)