9 bitmap.eraseARGB(0x7f, 0xff, 0x7f, 0x3f);
10 canvas->
scale(50, 50);
@ kPremul_SkAlphaType
pixel components are premultiplied by alpha
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
void scale(SkScalar sx, SkScalar sy)
void drawImage(const SkImage *image, SkScalar left, SkScalar top)
#define REG_FIDDLE(NAME, W, H, TEXT, I)
static SkImageInfo MakeN32(int width, int height, SkAlphaType at)