#include <StrikeForGPU.h>
Definition at line 70 of file StrikeForGPU.h.
◆ digestFor()
◆ getDescriptor()
virtual const SkDescriptor & sktext::StrikeForGPU::getDescriptor |
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const |
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pure virtual |
◆ lock()
virtual void sktext::StrikeForGPU::lock |
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pure virtual |
◆ prepareForDrawable()
virtual bool sktext::StrikeForGPU::prepareForDrawable |
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SkGlyph * |
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pure virtual |
◆ prepareForImage()
virtual bool sktext::StrikeForGPU::prepareForImage |
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SkGlyph * |
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pure virtual |
◆ prepareForPath()
virtual bool sktext::StrikeForGPU::prepareForPath |
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SkGlyph * |
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pure virtual |
◆ roundingSpec()
◆ strikePromise()
◆ unlock()
virtual void sktext::StrikeForGPU::unlock |
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pure virtual |
The documentation for this class was generated from the following file: