REG_FIDDLE(ColorSetRGB, 256, 256, false, 0)
#define SkColorSetRGB(r, g, b)
constexpr SkColor SK_ColorRED
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
void clipRect(const SkRect &rect, SkClipOp op, bool doAntiAlias)
void drawColor(SkColor color, SkBlendMode mode=SkBlendMode::kSrcOver)
static constexpr SkRect MakeWH(float w, float h)