Flutter Engine
The Flutter Engine
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#include <Blend.h>
Public Attributes | |
const char * | fFunction |
SkSpan< const float > | fUniformData |
Returns a pair of "blend function + uniform data" for a particular SkBlendMode. This allows us to use fewer unique functions when generating shaders, e.g. every Porter-Duff blend can use the same function.
SkSpan<const float> skgpu::ReducedBlendModeInfo::fUniformData |