Flutter Engine
The Flutter Engine
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Interface that represents an accessibility bridge for iOS. More...
#include <accessibility_bridge_ios.h>
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virtual | ~AccessibilityBridgeIos ()=default |
virtual UIView * | view () const =0 |
virtual bool | isVoiceOverRunning () const =0 |
virtual UIView< UITextInput > * | textInputView ()=0 |
virtual void | DispatchSemanticsAction (int32_t id, flutter::SemanticsAction action)=0 |
virtual void | DispatchSemanticsAction (int32_t id, flutter::SemanticsAction action, fml::MallocMapping args)=0 |
virtual void | AccessibilityObjectDidBecomeFocused (int32_t id)=0 |
virtual void | AccessibilityObjectDidLoseFocus (int32_t id)=0 |
virtual std::shared_ptr< FlutterPlatformViewsController > | GetPlatformViewsController () const =0 |
Interface that represents an accessibility bridge for iOS.
Definition at line 20 of file accessibility_bridge_ios.h.
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A callback that is called when a SemanticObject receives focus.
The input id is the uid of the newly focused SemanticObject.
Implemented in flutter::AccessibilityBridge, flutter::testing::MockAccessibilityBridge, and flutter::testing::MockAccessibilityBridgeNoWindow.
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pure virtual |
A callback that is called when a SemanticObject loses focus
The input id is the uid of the newly focused SemanticObject.
Implemented in flutter::AccessibilityBridge, flutter::testing::MockAccessibilityBridge, and flutter::testing::MockAccessibilityBridgeNoWindow.
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pure virtual |
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