Flutter Engine
The Flutter Engine
flutter_project_bundle_unittests.cc
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "flutter/shell/platform/windows/flutter_project_bundle.h"
6#include "gtest/gtest.h"
7
8namespace flutter {
9namespace testing {
10
11TEST(FlutterProjectBundle, BasicPropertiesAbsolutePaths) {
12 FlutterDesktopEngineProperties properties = {};
13 properties.assets_path = L"C:\\foo\\flutter_assets";
14 properties.icu_data_path = L"C:\\foo\\icudtl.dat";
15
16 FlutterProjectBundle project(properties);
17
18 EXPECT_TRUE(project.HasValidPaths());
19 EXPECT_EQ(project.assets_path().string(), "C:\\foo\\flutter_assets");
20 EXPECT_EQ(project.icu_path().string(), "C:\\foo\\icudtl.dat");
21}
22
23TEST(FlutterProjectBundle, BasicPropertiesRelativePaths) {
24 FlutterDesktopEngineProperties properties = {};
25 properties.assets_path = L"foo\\flutter_assets";
26 properties.icu_data_path = L"foo\\icudtl.dat";
27
28 FlutterProjectBundle project(properties);
29
30 EXPECT_TRUE(project.HasValidPaths());
31 EXPECT_TRUE(project.assets_path().is_absolute());
32 EXPECT_EQ(project.assets_path().filename().string(), "flutter_assets");
33 EXPECT_TRUE(project.icu_path().is_absolute());
34 EXPECT_EQ(project.icu_path().filename().string(), "icudtl.dat");
35}
36
37TEST(FlutterProjectBundle, SwitchesEmpty) {
38 FlutterDesktopEngineProperties properties = {};
39 properties.assets_path = L"foo\\flutter_assets";
40 properties.icu_data_path = L"foo\\icudtl.dat";
41
42 // Clear the main environment variable, since test order is not guaranteed.
43 _putenv_s("FLUTTER_ENGINE_SWITCHES", "");
44
45 FlutterProjectBundle project(properties);
46
47 EXPECT_EQ(project.GetSwitches().size(), 0);
48}
49
50TEST(FlutterProjectBundle, DartEntrypointArguments) {
51 FlutterDesktopEngineProperties properties = {};
52 properties.assets_path = L"foo\\flutter_assets";
53 properties.icu_data_path = L"foo\\icudtl.dat";
54
55 std::vector<const char*> test_arguments = {"arg1", "arg2"};
56 properties.dart_entrypoint_argc = test_arguments.size();
57 properties.dart_entrypoint_argv = test_arguments.data();
58
59 FlutterProjectBundle project(properties);
60
61 std::vector<std::string> retrieved_arguments =
63 EXPECT_EQ(retrieved_arguments.size(), 2U);
64 EXPECT_EQ(retrieved_arguments[0], "arg1");
65 EXPECT_EQ(retrieved_arguments[1], "arg2");
66}
67
68#ifndef FLUTTER_RELEASE
70 FlutterDesktopEngineProperties properties = {};
71 properties.assets_path = L"foo\\flutter_assets";
72 properties.icu_data_path = L"foo\\icudtl.dat";
73
74 _putenv_s("FLUTTER_ENGINE_SWITCHES", "2");
75 _putenv_s("FLUTTER_ENGINE_SWITCH_1", "abc");
76 _putenv_s("FLUTTER_ENGINE_SWITCH_2", "foo=\"bar, baz\"");
77
78 FlutterProjectBundle project(properties);
79
80 std::vector<std::string> switches = project.GetSwitches();
81 EXPECT_EQ(switches.size(), 2);
82 EXPECT_EQ(switches[0], "--abc");
83 EXPECT_EQ(switches[1], "--foo=\"bar, baz\"");
84}
85#endif // !FLUTTER_RELEASE
86
87} // namespace testing
88} // namespace flutter
const std::filesystem::path & assets_path()
const std::vector< std::string > GetSwitches()
const std::vector< std::string > & dart_entrypoint_arguments() const
const std::filesystem::path & icu_path()
TEST(DisplayListComplexity, EmptyDisplayList)
#define EXPECT_TRUE(handle)
Definition: unit_test.h:678