Go to the source code of this file.
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enum class | skgpu::graphite::PrimitiveType : uint8_t { skgpu::graphite::kTriangles
, skgpu::graphite::kTriangleStrip
, skgpu::graphite::kPoints
} |
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enum class | skgpu::graphite::VertexAttribType : uint8_t {
skgpu::graphite::kFloat = 0
, skgpu::graphite::kFloat2
, skgpu::graphite::kFloat3
, skgpu::graphite::kFloat4
,
skgpu::graphite::kHalf
, skgpu::graphite::kHalf2
, skgpu::graphite::kHalf4
, skgpu::graphite::kInt2
,
skgpu::graphite::kInt3
, skgpu::graphite::kInt4
, skgpu::graphite::kByte
, skgpu::graphite::kByte2
,
skgpu::graphite::kByte4
, skgpu::graphite::kUByte
, skgpu::graphite::kUByte2
, skgpu::graphite::kUByte4
,
skgpu::graphite::kUByte_norm
, skgpu::graphite::kUByte4_norm
, skgpu::graphite::kShort2
, skgpu::graphite::kShort4
,
skgpu::graphite::kUShort2
, skgpu::graphite::kUShort2_norm
, skgpu::graphite::kInt
, skgpu::graphite::kUInt
,
skgpu::graphite::kUShort_norm
, skgpu::graphite::kUShort4_norm
, skgpu::graphite::kLast = kUShort4_norm
} |
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enum class | skgpu::graphite::UniformSlot { skgpu::graphite::kRenderStep
, skgpu::graphite::kPaint
, skgpu::graphite::kGradient
} |
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enum class | skgpu::graphite::CompareOp : uint8_t {
skgpu::graphite::kAlways
, skgpu::graphite::kNever
, skgpu::graphite::kGreater
, skgpu::graphite::kGEqual
,
skgpu::graphite::kLess
, skgpu::graphite::kLEqual
, skgpu::graphite::kEqual
, skgpu::graphite::kNotEqual
} |
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enum class | skgpu::graphite::StencilOp : uint8_t {
skgpu::graphite::kKeep
, skgpu::graphite::kZero
, skgpu::graphite::kReplace
, skgpu::graphite::kInvert
,
skgpu::graphite::kIncWrap
, skgpu::graphite::kDecWrap
, skgpu::graphite::kIncClamp
, skgpu::graphite::kDecClamp
} |
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