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SkImage_LazyTexture.cpp File Reference
#include "src/gpu/ganesh/image/SkImage_LazyTexture.h"
#include "include/core/SkColorSpace.h"
#include "include/core/SkImage.h"
#include "include/core/SkImageGenerator.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkPixmap.h"
#include "include/gpu/GpuTypes.h"
#include "include/gpu/GrDirectContext.h"
#include "include/gpu/ganesh/SkImageGanesh.h"
#include "include/private/gpu/ganesh/GrTextureGenerator.h"
#include "src/gpu/ganesh/GrColorInfo.h"
#include "src/gpu/ganesh/GrDirectContextPriv.h"
#include "src/gpu/ganesh/GrSurfaceProxyView.h"
#include "src/gpu/ganesh/SkGr.h"
#include "src/gpu/ganesh/SurfaceContext.h"
#include "src/gpu/ganesh/image/GrImageUtils.h"
#include <cstddef>
#include <memory>
#include <utility>

Go to the source code of this file.

Namespaces

namespace  SkImages
 

Functions

SK_API sk_sp< SkImageSkImages::DeferredFromTextureGenerator (std::unique_ptr< GrTextureGenerator > gen)