8#ifndef SkImageGanesh_DEFINED
9#define SkImageGanesh_DEFINED
126 bool limitToMaxTextureSize =
false);
236 bool limitToMaxTextureSize,
241 bool limitToMaxTextureSize =
false);
277 bool flushPendingGrContextIO,
281 bool flushPendingGrContextIO,
308 backendTextureReleaseProc);
static SkColorType colorType(AImageDecoder *decoder, const AImageDecoderHeaderInfo *headerInfo)
Dart_NativeFunction function
SK_API sk_sp< SkImage > TextureFromYUVAPixmaps(GrRecordingContext *context, const SkYUVAPixmaps &pixmaps, skgpu::Mipmapped buildMips, bool limitToMaxTextureSize, sk_sp< SkColorSpace > imageColorSpace)
SK_API sk_sp< SkImage > TextureFromCompressedTexture(GrRecordingContext *context, const GrBackendTexture &backendTexture, GrSurfaceOrigin origin, SkAlphaType alphaType, sk_sp< SkColorSpace > colorSpace, TextureReleaseProc textureReleaseProc=nullptr, ReleaseContext releaseContext=nullptr)
SK_API sk_sp< SkImage > TextureFromImage(GrDirectContext *, const SkImage *, skgpu::Mipmapped=skgpu::Mipmapped::kNo, skgpu::Budgeted=skgpu::Budgeted::kYes)
SK_API sk_sp< SkImage > SubsetTextureFrom(GrDirectContext *context, const SkImage *img, const SkIRect &subset)
SK_API sk_sp< SkImage > AdoptTextureFrom(GrRecordingContext *context, const GrBackendTexture &backendTexture, GrSurfaceOrigin textureOrigin, SkColorType colorType)
SK_API sk_sp< SkImage > CrossContextTextureFromPixmap(GrDirectContext *context, const SkPixmap &pixmap, bool buildMips, bool limitToMaxTextureSize=false)
SK_API sk_sp< SkImage > TextureFromYUVATextures(GrRecordingContext *context, const GrYUVABackendTextures &yuvaTextures, sk_sp< SkColorSpace > imageColorSpace, TextureReleaseProc textureReleaseProc=nullptr, ReleaseContext releaseContext=nullptr)
SK_API sk_sp< SkImage > TextureFromCompressedTextureData(GrDirectContext *direct, sk_sp< SkData > data, int width, int height, SkTextureCompressionType type, skgpu::Mipmapped mipmapped=skgpu::Mipmapped::kNo, GrProtected isProtected=GrProtected::kNo)
SK_API sk_sp< SkImage > MakeWithFilter(sk_sp< SkImage > src, const SkImageFilter *filter, const SkIRect &subset, const SkIRect &clipBounds, SkIRect *outSubset, SkIPoint *offset)
std::function< void(GrBackendTexture)> BackendTextureReleaseProc
SK_API bool GetBackendTextureFromImage(const SkImage *img, GrBackendTexture *outTexture, bool flushPendingGrContextIO, GrSurfaceOrigin *origin=nullptr)
SK_API sk_sp< SkImage > BorrowTextureFrom(GrRecordingContext *context, const GrBackendTexture &backendTexture, GrSurfaceOrigin origin, SkColorType colorType, SkAlphaType alphaType, sk_sp< SkColorSpace > colorSpace, TextureReleaseProc textureReleaseProc=nullptr, ReleaseContext releaseContext=nullptr)
void(*)(ReleaseContext) TextureReleaseProc
SK_API bool MakeBackendTextureFromImage(GrDirectContext *context, sk_sp< SkImage > image, GrBackendTexture *backendTexture, BackendTextureReleaseProc *backendTextureReleaseProc)
sk_sp< const SkImage > image
std::shared_ptr< const fml::Mapping > data