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SK_API sk_sp< SkImage > | SkImages::AdoptTextureFrom (GrRecordingContext *context, const GrBackendTexture &backendTexture, GrSurfaceOrigin textureOrigin, SkColorType colorType) |
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SK_API sk_sp< SkImage > | SkImages::AdoptTextureFrom (GrRecordingContext *context, const GrBackendTexture &backendTexture, GrSurfaceOrigin textureOrigin, SkColorType colorType, SkAlphaType alphaType) |
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SK_API sk_sp< SkImage > | SkImages::AdoptTextureFrom (GrRecordingContext *context, const GrBackendTexture &backendTexture, GrSurfaceOrigin textureOrigin, SkColorType colorType, SkAlphaType alphaType, sk_sp< SkColorSpace > colorSpace) |
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SK_API sk_sp< SkImage > | SkImages::BorrowTextureFrom (GrRecordingContext *context, const GrBackendTexture &backendTexture, GrSurfaceOrigin origin, SkColorType colorType, SkAlphaType alphaType, sk_sp< SkColorSpace > colorSpace, TextureReleaseProc textureReleaseProc=nullptr, ReleaseContext releaseContext=nullptr) |
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SK_API sk_sp< SkImage > | SkImages::CrossContextTextureFromPixmap (GrDirectContext *context, const SkPixmap &pixmap, bool buildMips, bool limitToMaxTextureSize=false) |
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SK_API sk_sp< SkImage > | SkImages::TextureFromCompressedTexture (GrRecordingContext *context, const GrBackendTexture &backendTexture, GrSurfaceOrigin origin, SkAlphaType alphaType, sk_sp< SkColorSpace > colorSpace, TextureReleaseProc textureReleaseProc=nullptr, ReleaseContext releaseContext=nullptr) |
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SK_API sk_sp< SkImage > | SkImages::TextureFromCompressedTextureData (GrDirectContext *direct, sk_sp< SkData > data, int width, int height, SkTextureCompressionType type, skgpu::Mipmapped mipmapped=skgpu::Mipmapped::kNo, GrProtected isProtected=GrProtected::kNo) |
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SK_API sk_sp< SkImage > | SkImages::TextureFromImage (GrDirectContext *, const SkImage *, skgpu::Mipmapped=skgpu::Mipmapped::kNo, skgpu::Budgeted=skgpu::Budgeted::kYes) |
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sk_sp< SkImage > | SkImages::TextureFromImage (GrDirectContext *ctx, const sk_sp< const SkImage > &img, skgpu::Mipmapped m=skgpu::Mipmapped::kNo, skgpu::Budgeted b=skgpu::Budgeted::kYes) |
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SK_API sk_sp< SkImage > | SkImages::TextureFromYUVAPixmaps (GrRecordingContext *context, const SkYUVAPixmaps &pixmaps, skgpu::Mipmapped buildMips, bool limitToMaxTextureSize, sk_sp< SkColorSpace > imageColorSpace) |
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SK_API sk_sp< SkImage > | SkImages::TextureFromYUVAPixmaps (GrRecordingContext *context, const SkYUVAPixmaps &pixmaps, skgpu::Mipmapped buildMips=skgpu::Mipmapped::kNo, bool limitToMaxTextureSize=false) |
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SK_API sk_sp< SkImage > | SkImages::TextureFromYUVATextures (GrRecordingContext *context, const GrYUVABackendTextures &yuvaTextures, sk_sp< SkColorSpace > imageColorSpace, TextureReleaseProc textureReleaseProc=nullptr, ReleaseContext releaseContext=nullptr) |
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SK_API sk_sp< SkImage > | SkImages::TextureFromYUVATextures (GrRecordingContext *context, const GrYUVABackendTextures &yuvaTextures) |
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SK_API bool | SkImages::GetBackendTextureFromImage (const SkImage *img, GrBackendTexture *outTexture, bool flushPendingGrContextIO, GrSurfaceOrigin *origin=nullptr) |
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bool | SkImages::GetBackendTextureFromImage (const sk_sp< const SkImage > &img, GrBackendTexture *outTexture, bool flushPendingGrContextIO, GrSurfaceOrigin *origin=nullptr) |
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SK_API bool | SkImages::MakeBackendTextureFromImage (GrDirectContext *context, sk_sp< SkImage > image, GrBackendTexture *backendTexture, BackendTextureReleaseProc *backendTextureReleaseProc) |
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bool | SkImages::GetBackendTextureFromImage (GrDirectContext *context, sk_sp< SkImage > image, GrBackendTexture *backendTexture, BackendTextureReleaseProc *backendTextureReleaseProc) |
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SK_API sk_sp< SkImage > | SkImages::SubsetTextureFrom (GrDirectContext *context, const SkImage *img, const SkIRect &subset) |
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SK_API sk_sp< SkImage > | SkImages::MakeWithFilter (GrRecordingContext *context, sk_sp< SkImage > src, const SkImageFilter *filter, const SkIRect &subset, const SkIRect &clipBounds, SkIRect *outSubset, SkIPoint *offset) |
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